Sword & Sorcery
Everything you need to run a sword and sorcery job. The adventurer and their crew, the sorcery guarding the score, and a switch that turns it Grimdark.
Generators in this pack
- The Adventurer — Generate a sword-and-sorcery adventurer with a name, a past, and the flaw that will undo them.
- The Job — Generate the job that starts a sword-and-sorcery adventure, and the catch hidden in the offer.
- The Place — Generate the cursed ruin, tower, or buried city where a sword-and-sorcery job takes place.
- The Sorcery — Generate the sorcerous threat at the heart of an adventure, from its name to its one weakness.
- The Obstacle — Generate the barrier between a crew and their prize, and the routes through it.
- The Complication — Generate the thing that goes wrong mid-job and turns a clean plan into a mess.
- The Betrayal — Generate the betrayal that breaks a crew apart, from who turns to what it costs.
- The Prize — Generate the treasure at the end of a sword-and-sorcery job, and the catch that comes with it.
- The Reckoning — Generate the ending of a sword-and-sorcery tale: how it ends, what it costs, and what becomes of everyone.
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