The Job

Generate the job that starts a sword-and-sorcery adventure, and the catch hidden in the offer.

Generate the job that sets a sword-and-sorcery adventure moving: who's hiring, what they want done, what's promised, and the catch buried in the offer. Seven fields cover The Patron (a priest who won't say which god they serve, a fence moving a stolen haul), What They Want, Where The Patron Says It Is, What's Promised, The Catch In The Offer, and Why You, Specifically. The Catch swaps to a darker pool with the Grimdark toggle, turning a bad deal into a death sentence. Use it to open a one-shot, hand a party a job with strings attached, or plot the inciting deal of a heist.

This generator creates: The Patron, What They Want, Where The Patron Says It Is, What's Promised, The Catch In The Offer, Why You, Specifically.

Example result:

Includes a Grimdark toggle that reshapes the result.

Tags: quest generator, dnd hook, heist, fantasy job, plot hook generator

Type: Plot generator

Related generators: kingdom name, fantasy town, city town name

More like this: swords place, swords prize, swords adventurer

Browse all generators | Narrative Kit